Sudeki | Gameplay | Advancement


MENUS | QUICK MENUS | MOVING ABOUT | ITEMS | COMBAT | ADVANCEMENT

Opening this menu by pressing ENTER or L/Click slows down the world around the lead character substantially, but not completely (so in combat, you can still be damaged if you take too long). It is the only way to use Skill Strikes and Spirit Strikes in combat, and is invaluable for using items not added to the Quick Menu buttons in emergency situations. It is also the only way to modify your allies' AI setting. The following sub-menus are available::

    SKILL STRIKES
quickmenu skills 250    The current lead character's special abilities will be listed here, along with a brief description and the SP cost. If you have enough SP, you can activate the skill by selecting it during combat
                                                     SPIRIT STRIKES
quickmenu spirit strikes 250   These ultra-special abilities are also particular to each character and will be acquired at key points in the game. Activating each during combat requires sufficient Spirit Strike Points, which can be restored by causing and taking damage in combat.
    WEAPONS
quickmenu weapons 250   Use this to change weapons on the fly. Does not contain the full descriptions that are found in the Main Menu, so get to know your arsenal well.
    ITEMS
quickmenu items 250   Use any consumable item on any character that needs it in a flash. Just remember that even though time is slowed while the Quick Menu is open, it isn't stopped completely, so don't take too long deciding what to use.
    A.I.

quickmenu ai settings 1 250

quickmenu ai settings 2 250

  Set the artificial intelligence settings that will influence how non-lead characters will behave during combat. See below for more details on each setting.
    OPTIONS
quickmenu options 250   Go to the options menu (same as for Main Menu) to change settings.

 

> MOVING ABOUT